Handle atypical models with bone masking. ![]() Skin weight editing for perfected joint movements.Rig selected mesh and auto-attach hard surface items.Skin weights can further be refined and skeletons restructured to accommodate any level of complexity. Hard surfaces can stay stiff while rigged to the skeleton. If you don't agree to those terms, as amended from time to time, you are not permitted to access or use Reallusion GitHub.Character Creator 4.1 Update Highlights ADVANCED AUTO RIG – TURN STATIC MODELS INTO LIVING CHARACTERSīuilt-in AccuRIG technology auto-rigs humanoid characters and provides critical functions to cope with complicated multi-mesh geometries. Your access to and use of Reallusion GitHub is governed by the Reallusion End User License Agreement. Load the script into the project from the Plugins > Python Samples menu, for example: Plugins > Python Samples > GroupManager.Copy the script folders into the iClone install directory >.Clone or download the Reallusion/iClone GitHub.If you need more, just ask! A lot of Reallusion developers hang out on the forum, and we're proud to be part of a well-meaning, friendly and welcoming community of thousands. If you're looking for the answer to something, you may want to start here: We have a heap of documentation available for the Python Script on the web. Welcome to the iClone Python sample code GitHub!įrom this repository you access Reallusion offical Python sample codes.
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